The RGB value of the scene's color in the form 0x00rrggbb or (2^16 * red) + (2^8) * green + blue, where red, green and blue are values from 0 (dark) to 255 (light).
When setting the RGB value, the nearest color from the Scene color chooser is taken.
The color index of the scene.
true = none of the slots in the scene is filled.
true = scene is blinking.
May contain BPM and signature commands (like "128 BPM 3/4" ).
Tempo in BPM as found by Live in the name.
SceneGetProperties